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| BuildingStreamingModule (Rendering::VertexLayouts::VertexBindingPool &vertexBindingPool, Rendering::IMaterialProvider &materialProvider, Resources::CityThemes::ICityThemesService &cityThemeService, IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::IQuantizedMeshSetChunkReaderMeshFactory &packedDiffuseReadMeshFactory, Rendering::IMeshUploadService *pMeshUploadService, Rendering::Scene::SceneElementRepository< Rendering::Renderables::PackedRenderable > &buildingSceneElementRepository, Rendering::Scene::SceneElementRepository< Rendering::Renderables::PackedRenderable > &shadowSceneElementRepository, Eegeo::Collision::CollisionMeshResourceRepository &collisionMeshResourceRepository, Resources::Buildings::ILandmarkTextureLoader &landmarkTextureLoader, Resources::Buildings::ILandmarkRenderableFactory &landmarkRenderableFactory, Rendering::Scene::ISceneElementInGraphObserver< Rendering::Renderables::PackedRenderable > &landmarkSceneGraphObserver, const Config::ResourceBuilderConfigSection &resourceBuilderConfig, const bool generateCollision, Rendering::Scene::ISceneElementInGraphObserver< Rendering::Renderables::PackedRenderable > *pSceneGraphObserver, IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::QCMSChunkReader &qcmsChunkReader) |
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Resources::Buildings::ChunkedBuildingBuilder & | GetBuildingBuilder () const |
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Resources::Buildings::BuildingStreaming & | GetBuildingStream () const |
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static BuildingStreamingModule * | Create (Core::RenderingModule &renderingModule, Resources::Buildings::ILandmarkTextureLoader &landmarkTextureLoader, Resources::Buildings::ILandmarkRenderableFactory &landmarkRenderableFactory, EnvironmentMaterialModule &environmentMaterialModule, BuildingModelModule &buildingModelModule, CityThemesModule &cityThemesModule, ShadowModelModule &shadowModelModule, IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::IQuantizedMeshSetChunkReaderMeshFactory &packedDiffuseReadMeshFactory, Rendering::IMeshUploadService *pMeshUploadService, const Config::ResourceBuilderConfigSection &resourceBuilderConfig, const bool generateCollision, Rendering::Scene::ISceneElementInGraphObserver< Rendering::Renderables::PackedRenderable > &landmarkSceneGraphObserver, Rendering::Scene::ISceneElementInGraphObserver< Rendering::Renderables::PackedRenderable > *pSceneGraphObserver, IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::QCMSChunkReader &qcmsChunkReader) |
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The documentation for this class was generated from the following files: