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AnimatedObjectsRenderer.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "AnimatedObjects.h"
6 #include "Rendering.h"
7 #include "Lighting.h"
8 #include "VectorMath.h"
9 
10 namespace Eegeo
11 {
12  class Model;
13 
14  namespace AnimatedObjects
15  {
17  {
18  public:
20  Lighting::GlobalFogging& globalFogging
21  );
22  void Render(Eegeo::Rendering::GLState& glState);
23 
24 
25  private:
26  const AnimatedObjectsRepository& m_animatedObjectsRepository;
27  Lighting::GlobalFogging& m_globalFogging;
28  };
29  }
30 }