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BatchedSpriteRenderableHelpers.h
1 // Copyright (c) 2014 eeGeo. All rights reserved.
2 
3 #pragma once
4 
5 #include "IdTypes.h"
6 #include "Bounds.h"
7 #include "Rendering.h"
8 
9 namespace Eegeo
10 {
11  namespace Rendering
12  {
13  namespace Renderables
14  {
15  Eegeo::Geometry::Bounds2D CalculateUvBoundsForSpriteTileIndex(int tileIndex, int tileCountHorizontal, int tileCountVertical);
16  }
17  }
18 }