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platform
Base
BoundingBox.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "VectorMath.h"
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namespace
Eegeo
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{
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struct
BoundingBox
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{
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Eegeo::v3
corners[8];
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void
Set(
const
Eegeo::v3
& min,
const
Eegeo::v3
& max);
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void
Set(
const
Eegeo::v3
& min,
const
Eegeo::v3
& max,
const
Eegeo::m44
& world);
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void
Set(
const
Eegeo::v3
& min,
const
Eegeo::v3
& max,
const
Eegeo::v3
& worldPos);
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};
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}
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1.8.3.1