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Resources
Interiors
Builder
ChunkedInteriorsBuilderOutput.h
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// Copyright eeGeo Ltd (2012-2015), All Rights Reserved
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#pragma once
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#include "Interiors.h"
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#include <vector>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Interiors
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{
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namespace
Builder
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{
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struct
ChunkedInteriorsBuilderOutput
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{
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ChunkedInteriorsBuilderOutput
(
bool
success,
const
std::vector<InteriorData*>& interiorData);
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~
ChunkedInteriorsBuilderOutput
();
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bool
IsSuccess()
const
{
return
m_success; }
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const
std::vector<InteriorData*>& GetInteriorData()
const
{
return
m_interiorData; }
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private
:
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bool
m_success;
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const
std::vector<InteriorData*> m_interiorData;
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};
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}
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}
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}
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}
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