5 #include "ChunkedFileFormat.h"
7 #include "BuiltResourceWithKey.h"
8 #include "TerrainHeightLookup.h"
9 #include "ICollisionMeshResource.h"
11 #include "VectorMath.h"
33 const bool needsLegacyTerrainCollisionFixup);
36 bool TryGetHeight(
Eegeo::dv3 ecefPoint,
float& height)
const;
39 float GetMaxHeight()
const;
40 float GetMinHeight()
const;
43 void RemovedFromSceneGraph();
44 void AddedToSceneGraph();
53 bool TryGetHeightFromInvalidCulledHeightMesh(
Eegeo::dv3 ecefPoint,
float& height)
const;
61 bool m_needsLegacyTerrainCollisionFixup;