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Terrain
Lcm
ChunkedTerrainLcmMissingResourceBuilder.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Types.h"
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#include "Space.h"
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#include "Terrain.h"
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#include "Rendering.h"
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#include "Streaming.h"
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#include "ChunkedFileFormat.h"
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#include "GenericMeshData.h"
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Terrain
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{
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namespace
lcm
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{
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const
int
MAX_QUADTREE_DEPTH_FOR_TERRAIN = 14;
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typedef
IO::ChunkedFileFormat::GenericMeshData<Rendering::VertexTypes::PackedTwoTextureVertex> LcmTerrainMeshData;
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void
BuildMissingLcmMeshData(
Eegeo::Streaming::MortonKey
key, LcmTerrainMeshData &meshData);
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}
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}
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}
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}
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1.8.3.1