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ChunkedTerrainLcmMissingResourceBuilder.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Types.h"
6 #include "Space.h"
7 #include "Terrain.h"
8 #include "Rendering.h"
9 #include "Streaming.h"
10 #include "ChunkedFileFormat.h"
11 #include "GenericMeshData.h"
12 
13 namespace Eegeo
14 {
15  namespace Resources
16  {
17  namespace Terrain
18  {
19  namespace lcm
20  {
21  const int MAX_QUADTREE_DEPTH_FOR_TERRAIN = 14;
22 
23  typedef IO::ChunkedFileFormat::GenericMeshData<Rendering::VertexTypes::PackedTwoTextureVertex> LcmTerrainMeshData;
24 
25  void BuildMissingLcmMeshData(Eegeo::Streaming::MortonKey key, LcmTerrainMeshData &meshData);
26  }
27  }
28  }
29 }