8 #include "ClippedRouteSection.h"
9 #include "SceneGraphCellRepository.h"
17 namespace NavGraphConforming
32 return clippedRouteSection.Key == m_key;
38 class CellInScene :
public std::unary_function<Clipping::ClippedRouteSection, bool>
42 : m_sceneGraphCellRepository(sceneGraphCellRepository)
49 return m_sceneGraphCellRepository.IsCellInSceneGraph(clippedRouteSection.Key);