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platform
Collision
CollisionBvhFactory.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Types.h"
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#include "Collision.h"
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#include "ICollisionBvhFactory.h"
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#include "Space.h"
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namespace
Eegeo
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{
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namespace
Collision
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{
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class
CollisionBvhFactory
:
public
ICollisionBvhFactory
,
private
Eegeo::NonCopyable
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{
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public
:
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CollisionBvhFactory
(CollisionGroup::Type collisionGroup);
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CollisionBvhFactory
(
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CollisionGroup::Type collisionGroup,
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bool
counterClockwiseWinding
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);
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virtual
CollisionBvh
* Create(
const
dv3
& ecefOrigin,
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const
ReaderCollisionResult
& readerCollisionResult,
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const
ReaderMeshResults& readerMeshResults);
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protected
:
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virtual
CollisionBvh
* Create(
const
dv3
& ecefOrigin,
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const
ReaderCollisionResult
& readerCollisionResult,
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const
CollisionMaterialTable
* pMaterialTable);
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private
:
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CollisionGroup::Type m_collisionGroup;
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bool
m_counterClockwiseWinding;
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};
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}
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}
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1.8.3.1