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CollisionBvhTreeHeightQuery.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Collision.h"
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#include "Terrain.h"
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#include "VectorMathDecl.h"
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#include <vector>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Terrain
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{
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namespace
Heights
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{
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// todo make general CollisionBvhIntersectionQuery
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class
CollisionBvhHeightQuery
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{
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public
:
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static
bool
TryGetHeight(
const
Eegeo::dv3
&ecefCellCenter,
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const
Eegeo::Collision::CollisionBvh
& collisionBvh,
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const
Eegeo::dv3
&upDirection,
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const
Eegeo::dv3
&rayStartPoint,
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const
Eegeo::dv3
&localRayStartPoint,
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const
Eegeo::dv3
&localRayEndPoint,
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float
&height);
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};
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}
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}
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}
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}
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