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platform
Collision
CollisionGroup.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Types.h"
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#include "Collision.h"
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#include "VectorMathDecl.h"
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namespace
Eegeo
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{
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namespace
Collision
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{
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namespace
CollisionGroup
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{
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enum
Type
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{
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Default = 0x00,
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Terrain = 0x01,
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Buildings = 0x02,
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Trees = 0x04,
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Roads = 0x08,
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Rail = 0x10,
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Tramlines = 0x20,
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Interiors = 0x40,
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Highlights= 0x80,
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InteriorInstances = 0x100
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};
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const
u32 CollideNone = 0;
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const
u32 CollideAll = 0xffffffff;
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const
u32 CollideAllOutdoor = Terrain | Buildings | Trees | Roads | Rail | Tramlines;
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}
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}
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}
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1.8.3.1