6 #include "IRayPicker.h"
7 #include "VectorMath.h"
8 #include "RayNodeIntersectionResult.h"
44 typedef std::vector<const CollisionBvh*> CollisionBvhBuffer;
45 CollisionBvhBuffer m_collisionBvhBuffer;
47 typedef std::deque<RayNodeIntersectionResult> RayNodeIntersectionsBuffer;
48 RayNodeIntersectionsBuffer m_rayNodeIntersectionsBuffer;