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platform
CollisionVisualization
CollisionVisualizationClippedMaterial.h
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// Copyright Wrld Ltd (2023-2023), All Rights Reserved
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#pragma once
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#include "CollisionVisualizationMaterial.h"
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namespace
Eegeo
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{
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namespace
CollisionVisualization
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{
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class
CollisionVisualizationClippedMaterial
:
public
CollisionVisualizationMaterial
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{
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public
:
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CollisionVisualizationClippedMaterial
(
const
Eegeo::Rendering::TMaterialId materialId,
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const
std::string& debugName,
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Eegeo::Rendering::Shaders::ClippedUniformColoredShader
& shader);
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void
SetStatePerRenderable(
const
Eegeo::Rendering::RenderableBase
* renderableBase,
Eegeo::Rendering::GLState
& glState)
const override
;
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};
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}
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}
Generated on Sat Jun 10 2023 02:00:29 for eeGeo Platform SDK by
1.8.3.1