5 #include "RenderableBase.h"
7 #include "DynamicBuffer.h"
8 #include "AllVertexTypes.h"
10 #include "VectorMath.h"
14 namespace DebugRendering
23 virtual bool ContainsMeshData()
const = 0;
25 void SetDepthTest(
bool depthTest);
26 bool GetDepthTest()
const;