9 #include "FireworksShader.h"
22 const std::string& name,
27 const TMaterialId GetId()
const {
return m_id; }
28 const Shader& GetShader()
const {
return m_shader; }
29 const std::string& GetName()
const {
return m_name; }
36 const TMaterialId m_id;
37 const std::string m_name;
39 TTextureId m_textureId;