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Rendering
AsyncTexturing
IAsyncCubeTextureRequestor.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "AsyncTexturing.h"
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#include "CubeFaceFileNames.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
AsyncTexturing
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{
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class
IAsyncCubeTextureRequestor
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{
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public
:
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virtual
IAsyncTexture
& RequestCubeTexture(
const
Helpers::CubeTextureName
& CubeTextureName,
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IAsyncTextureObserver
* pObserver,
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bool
tryToUpdateIfModified=
false
) = 0;
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virtual
~
IAsyncCubeTextureRequestor
() {};
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};
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}
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}
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}
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1.8.3.1