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platform
Rendering
AsyncTexturing
IAsyncTextureObserver.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "AsyncTexturing.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
AsyncTexturing
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{
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class
IAsyncTextureObserver
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{
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public
:
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virtual
~
IAsyncTextureObserver
() {};
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virtual
void
OnTextureLoadSuccess(
const
IAsyncTexture
& loadedTexture) = 0;
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virtual
void
OnTextureLoadFail(
const
IAsyncTexture
& loadedTexture) = 0;
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};
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}
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}
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}
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