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ICollisionBvhFactory.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Types.h"
6 #include "QuantizedMeshSetChunkReader.h"
7 #include "Collision.h"
8 #include "CollisionGroup.h"
9 #include "ChunkedFileFormat.h"
10 #include "VectorMathDecl.h"
11 
12 #include <vector>
13 
14 
15 namespace Eegeo
16 {
17  namespace Collision
18  {
20  {
21  public:
23  typedef std::vector<Eegeo::IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::ReaderMeshResult> ReaderMeshResults;
24 
25  virtual ~ICollisionBvhFactory() {;}
26  virtual CollisionBvh* Create(const dv3& ecefOrigin,
27  const ReaderCollisionResult& readerCollisionResult,
28  const ReaderMeshResults& readerMeshResults) = 0;
29  };
30  }
31 }