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Interiors
IInteriorsMaterialPrioritizedFactory.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Interiors.h"
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#include "Rendering.h"
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#include "IInteriorsMaterialFactory.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Interiors
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{
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class
IInteriorsMaterialPrioritizedFactory
:
public
IInteriorsMaterialFactory
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{
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public
:
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virtual
~
IInteriorsMaterialPrioritizedFactory
() {;}
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virtual
void
AddHigherPriorityFactory(
IInteriorsMaterialFactory
& factory) = 0;
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};
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}
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}
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}
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1.8.3.1