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Interiors
IInteriorsMaterialService.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Interiors.h"
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#include "Types.h"
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#include "Rendering.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Interiors
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{
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class
IInteriorsMaterialService
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{
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public
:
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virtual
~
IInteriorsMaterialService
() {;}
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virtual
Eegeo::Rendering::Materials::IMaterial
* Create(
const
std::string& interiorName,
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const
InteriorMaterialData
& interiorMaterialData) = 0;
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virtual
void
DestroyAllForInterior(
const
std::string& interiorName) = 0;
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virtual
bool
Contains(
const
std::string& interiorName,
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const
std::string& materialName)
const
= 0;
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virtual
Eegeo::Rendering::Materials::IMaterial
* Get(
const
std::string& interiorName,
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const
std::string& materialName)
const
= 0;
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};
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}
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}
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}
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