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IInteriorsTextureResourceService.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Interiors.h"
6 #include "Rendering.h"
7 #include "Helpers.h"
8 #include "Types.h"
9 #include "IInteriorsTextureResourceProvider.h"
10 #include <string>
11 
12 namespace Eegeo
13 {
14  namespace Resources
15  {
16  namespace Interiors
17  {
19  {
20  public:
22 
23  virtual IInteriorsTextureResource* Create(const std::string& textureName, bool local) = 0;
24  virtual IInteriorsTextureResource* CreateFromCubeMapFaces(const Helpers::CubeTextureName& textureName, bool local) = 0;
25  virtual void Destroy(const std::string& textureName) = 0;
26  virtual void RemoveTextureReferencesForInterior(const std::string& interiorIdentifier) = 0;
27  };
28  }
29  }
30 }