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ILandmarkRenderableFactory.h
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#pragma once
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#include "VectorMathDecl.h"
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#include "ChunkedFileFormat.h"
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#include "Rendering.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Buildings
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{
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class
ILandmarkRenderableFactory
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{
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public
:
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~
ILandmarkRenderableFactory
() {}
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virtual
Rendering::Renderables::CustomLandmarkRenderable
* CreateCustomLandmarkRenderable(
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const
dv3
& ecefOrigin,
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const
IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::ReaderMeshResult
& readerMeshResult,
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Rendering::Materials::IMaterial
* material,
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const
std::string& landmarkMaterialName) = 0;
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};
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}
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}
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}
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Generated on Sat Jun 10 2023 02:00:32 for eeGeo Platform SDK by
1.8.3.1