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platform
Rendering
IMaterialRepository.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "IMaterialProvider.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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class
IMaterialRepository
:
public
IMaterialProvider
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{
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public
:
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virtual
~
IMaterialRepository
() {}
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virtual
void
AddMaterial(
Rendering::Materials::IMaterial
* material) = 0;
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virtual
void
RemoveMaterial(
Rendering::Materials::IMaterial
* material) = 0;
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};
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}
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}
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