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IMultipleResultRayCaster.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Collision.h"
6 #include "VectorMath.h"
7 #include "CollisionGroup.h"
8 #include "RayCasterResult.h"
9 #include "Rendering.h"
10 
11 #include <vector>
12 
13 namespace Eegeo
14 {
15  namespace Collision
16  {
18  {
19  public:
20  virtual ~IMultipleResultRayCaster(){};
21 
22  virtual std::vector<RayCasterResult> CastRay(const Eegeo::dv3& rayOrigin, const Eegeo::dv3& rayDirection, u32 collidableGroupsMask) = 0;
23  };
24  }
25 }