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IRayCaster.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Collision.h"
6 #include "VectorMath.h"
7 #include "CollisionGroup.h"
8 #include "RayCasterResult.h"
9 #include "Rendering.h"
10 
11 
12 namespace Eegeo
13 {
14  namespace Collision
15  {
16  class IRayCaster
17  {
18  public:
19  virtual ~IRayCaster(){};
20 
21  virtual RayCasterResult CastRay(const Eegeo::dv3& rayOrigin, const Eegeo::dv3& rayDirection, u32 collidableGroupsMask) = 0;
22  };
23  }
24 }