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platform
Collision
IRayPicker.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Collision.h"
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#include "VectorMathDecl.h"
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namespace
Eegeo
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{
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namespace
Collision
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{
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class
IRayPicker
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{
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public
:
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virtual
~
IRayPicker
() { }
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virtual
bool
TryGetRayIntersection(
const
Eegeo::dv3
& rayOrigin,
const
Eegeo::dv3
& rayDirection,
Eegeo::dv3
& out_ecefIntersectionPoint,
double
& out_param) = 0;
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};
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}
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}
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1.8.3.1