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ISceneModelNodeAnimation.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "VectorMath.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
SceneModels
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{
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class
ISceneModelNodeAnimation
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{
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public
:
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virtual
~
ISceneModelNodeAnimation
() {}
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virtual
void
GetTransformForFrame(
float
frameTime,
m44
& out_transform)
const
= 0;
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virtual
ISceneModelNodeAnimation
* Clone() = 0;
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};
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}
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}
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}
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