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ISceneModelResourceProvider.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include <string>
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
SceneModels
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{
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template
<
typename
TResourceType>
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class
ISceneModelResourceProvider
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{
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public
:
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virtual
~
ISceneModelResourceProvider
() {};
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virtual
TResourceType& UseResource(
const
std::string& name) = 0;
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virtual
bool
HasResource(
const
std::string& name)
const
= 0;
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virtual
void
ReleaseUnusedResources() = 0;
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};
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}
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}
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}
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