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platform
Collision
IVerifyRaycastResultDelegate.h
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// Copyright eeGeo Ltd (2012-2017), All Rights Reserved
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#pragma once
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#include "Collision.h"
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#include "VectorMath.h"
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#include "RayMeshIntersectionResult.h"
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#include "RayNodeIntersectionResult.h"
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#include "RayCasterResult.h"
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#include "VectorMath.h"
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#include <functional>
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namespace
Eegeo
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{
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namespace
Collision
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{
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class
IVerifyRaycastResultDelegate
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{
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public
:
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virtual
bool
ValidateIntersection(
const
RayMeshIntersectionResult
& meshIntersection,
const
CollisionBvh
& bvh)
const
= 0;
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};
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class
ValidateAllRaycastIntersections
:
public
IVerifyRaycastResultDelegate
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{
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public
:
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virtual
bool
ValidateIntersection(
const
RayMeshIntersectionResult
& meshIntersection,
const
CollisionBvh
& bvh)
const
;
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};
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}
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}
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