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InstancedTextMeshGenerator.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "TextMeshGenerator.h"
6 #include "CharacterEntry.h"
7 #include "VectorMathDecl.h"
8 #include "Fonts.h"
9 #include <vector>
10 
11 
12 namespace Eegeo
13 {
14  namespace TextMeshes
15  {
16  namespace Internal
17  {
19  {
20  private:
21  virtual void AddTextGeometry(std::vector<Internal::CharacterEntry>::const_iterator characterRangeBegin,
22  int characterCount,
23  const v3& up,
24  const m44& reverseSideTransform,
25  float shadowParam,
26  float z);
27 
28  void AddCharInstanced(const Fonts::FontCharacter& fontCharacter, float x, float y, float z, float fontSize, const v3& up, const Eegeo::m44& transform, float shadowParam, float altitudeOffset);
29 
30  };
31  }
32  }
33 }