5 #include "BuiltResourceWithKey.h"
20 typedef std::vector<const InteriorsFloorCell*> InteriorsFloorCellVector;
23 const std::string& interiorName,
31 void RemovedFromSceneGraph();
32 void AddedToSceneGraph();
35 const InteriorsFloorCellVector& GetFloorCells()
const;
42 std::string m_interiorName;
43 InteriorsFloorCellVector m_floorCells;
44 bool m_addedToSceneGraph;