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Interiors
InteriorsTextureResource.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Interiors.h"
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#include "IInteriorsTextureResource.h"
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#include "AsyncTexturing.h"
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Interiors
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{
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class
InteriorsTextureResource
:
public
IInteriorsTextureResource
,
private
Eegeo::NonCopyable
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{
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public
:
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InteriorsTextureResource
(
const
std::string& textureName,
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Rendering::AsyncTexturing::IAsyncTexture
& asyncTexture);
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~
InteriorsTextureResource
();
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const
std::string& GetName()
const
;
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Rendering::TTextureId GetTextureId()
const
;
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private
:
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std::string m_textureName;
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Rendering::AsyncTexturing::IAsyncTexture
& m_asyncTexture;
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};
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}
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}
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}
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1.8.3.1