6 #include "BuiltResourceWithKey.h"
19 const std::vector<const LabelCellModel*> labelCellModels,
24 virtual void Unload();
26 virtual void AddedToSceneGraph();
28 virtual void RemovedFromSceneGraph();
30 virtual const std::vector<const LabelCellModel*>& GetLabelCellModels()
const {
return m_labelCellModels; }
33 std::vector<const LabelCellModel*> m_labelCellModels;