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LandmarkMaterialHelpers.h
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#pragma once
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#include "Resources.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
Buildings
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{
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namespace
LandmarkMaterialHelpers
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{
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std::string GetMultiMaterialLandmarkPrefix(
const
std::string& textureName);
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}
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}
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}
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}
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1.8.3.1