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PackedTwoTextureDiffuseMeshFactory.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "MeshFactory.h"
6 #include "VertexLayoutPool.h"
7 #include "AllVertexTypes.h"
8 
9 namespace Eegeo
10 {
11  namespace Rendering
12  {
13  namespace MeshFactories
14  {
19  {
20  public:
22  : MeshFactory(glBufferPool, vertexLayoutPool.GetForPackedTwoTextureVertex(), sizeof(Rendering::VertexTypes::PackedTwoTextureVertex))
23  {
24  }
25  };
26  }
27  }
28 }