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PlaceNames
PlaceNamesMaterial.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Rendering.h"
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#include "TextMaterial.h"
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#include "IdTypes.h"
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#include "PlaceNameRenderable.h"
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#include <string>
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namespace
Eegeo
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{
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namespace
Resources
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{
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namespace
PlaceNames
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{
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class
PlaceNamesMaterial
:
public
Rendering::Materials::TextMaterial
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{
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public
:
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PlaceNamesMaterial
(
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const
Rendering::TMaterialId materialId,
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const
std::string& name,
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Rendering::Shaders::TextShader
& shader,
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Rendering::AsyncTexturing::IAsyncTexture
& texture
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)
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:
Rendering::Materials::TextMaterial
(materialId, name, shader, texture,
true
,
false
)
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{
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}
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};
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}
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}
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}
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1.8.3.1