3 #include "PointOnMapComponent.h"
6 #include "VectorMath.h"
24 virtual void NotifyNeedsRefresh(
const IPointOnMap& pointOnMap);
26 virtual float GetTerrainHeight()
const;
35 bool NeedsUpdate()
const;
37 void UpdateTerrainHeight();
44 dv3 m_locationSeaLevel;
45 int m_mostDetailedTerrainLevel;
46 float m_terrainHeight;