4 #include "PolylineShapeArgs.h"
5 #include "IRenderableFilter.h"
7 #include "Positioning.h"
24 m44 CalcModelTransform(
const PolylineShapeArgs::ShapeView& view,
25 const dv3& ecefCameraPosition)
const;
32 std::vector<PolylineShapeArgs::ShapeView*> m_viewsScratchBuffer;