3 #include "Positioners.h"
5 #include "Positioning.h"
6 #include "VectorMath.h"
7 #include "PositionerTypes.h"
20 PositionerModelId modelId,
27 PositionerModelId GetId()
const {
return m_modelId; }
31 const dv3& GetTransformedPoint()
const {
return m_transformedPoint; }
33 bool IsTransformedPointDefined()
const {
return m_isTransformedPointDefined; }
35 void UpdateDerivedState();
38 void OnPointOnMapChanged();
40 PositionerModelId m_modelId;
47 dv3 m_transformedPoint;
48 bool m_isTransformedPointDefined;