7 #include "PoolHandle.h"
18 static const int NUM_OF_PAYLOAD_SLOTS = 6;
22 std::vector<QuadTreeNode*> children;
23 std::vector<Payload*> payloads;
24 s64 rawMortonKeyValue;
27 float cellAngleOfView;
28 float distanceFromCamera;
29 float depthSortSignedDistance;
42 int numOfNodesInSubtree();
44 void addSubtreeKeysToList(std::vector<MortonKey>& nodeKeys);