5 #include "BuiltResourceWithKey.h"
6 #include "TerrainHeightLookup.h"
9 #include "VectorMath.h"
10 #include "Streaming.h"
25 std::vector<float> m_heights;
34 std::vector<float> heights);
38 bool TryGetHeight(
Eegeo::dv3 ecefPoint,
float &height)
const;
41 float GetMaxHeight()
const {
return m_maxHeight; }
42 float GetMinHeight()
const {
return m_minHeight; }
45 void RemovedFromSceneGraph();
46 void AddedToSceneGraph();