6 #include "IRouteViewFactory.h"
9 #include "RouteRenderVertex.h"
10 #include "Positioning.h"
11 #include "LocalRouteVertex.h"
12 #include "Interiors.h"
14 #include "MortonKey.h"
24 struct RouteViewSection;
35 const float m_missingTerrainAlphaMultiplier;
41 const bool heightLookupFailed);
50 std::vector<LocalRouteVertex> VerticesWithIndoorMapHeights(
const dv3& ecefOrigin,
const std::vector<LocalRouteVertex>& vertices)
const;
57 float missingTerrainAlphaMultiplier);
63 std::vector<IRouteView*>& out_views);