5 #include "VectorMathDecl.h"
15 void TransformInputVertices(
16 const std::vector<LocalRouteVertex>& originalVerts,
17 const m33& tangentBasisTranspose,
18 std::vector<RouteVert>& outVerts);
20 void TransformToRenderVerts(
21 const std::vector<RouteVert>& inputVerts,
23 std::vector<RouteRenderVertex>& outRenderVerts);
25 void TransformToScreenSpaceRenderVerts(
26 const std::vector<LocalRouteVertex>& inputVerts,
27 std::vector<RouteRenderVertex>& outRenderVerts);