5 #include "ISceneModelNodeAnimatedProperty.h"
6 #include "VectorMath.h"
15 template <
class TProperty>
21 : m_properties(properties)
25 void GetPropertyForFrame(u32 frame, TProperty& out_property)
const
27 frame = frame % (u32)m_properties.size();
28 out_property = m_properties.at(frame);
39 : m_properties(source.m_properties)
43 std::vector<TProperty> m_properties;