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ShaderMacros.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#if defined (EEGEO_IOS)
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#define TEXTURE2D(s, uv) "texture2D(" #s "," #uv ", -1.0)"
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#else
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#define TEXTURE2D(s, uv) "texture2D(" #s "," #uv ")"
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#endif
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#define EEGEO_ALPHA_TEST_VALUE "0.5"
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