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ShapeHelpers.h
1 #pragma once
2 
3 #include "EegeoShapes.h"
4 #include "VectorMath.h"
5 #include "Positioning.h"
6 #include "Interiors.h"
7 #include <vector>
8 
9 
10 namespace Eegeo
11 {
12  namespace Shapes
13  {
14  namespace ShapeHelpers
15  {
16  std::vector<dv3> BuildBoundingPointsEcef(const IShapeModel& shapeModel);
17 
18  bool ShouldDisplayShape(const IShapeModel& shapeModel,
19  const Positioning::IPositioningViewComponent& positioningViewComponent,
20  bool indoorIsExpanded);
21  }
22  }
23 }