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platform
Shapes
ShapeHelpers.h
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#pragma once
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#include "EegeoShapes.h"
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#include "VectorMath.h"
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#include "Positioning.h"
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#include "Interiors.h"
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#include <vector>
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namespace
Eegeo
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{
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namespace
Shapes
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{
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namespace
ShapeHelpers
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{
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std::vector<dv3> BuildBoundingPointsEcef(
const
IShapeModel& shapeModel);
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bool
ShouldDisplayShape(
const
IShapeModel& shapeModel,
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const
Positioning::IPositioningViewComponent& positioningViewComponent,
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bool
indoorIsExpanded);
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}
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}
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}
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1.8.3.1