7 #include "TextShader.h"
9 #include "AsyncTexturing.h"
21 const std::string& name,
30 const TMaterialId GetId()
const {
return m_id; }
31 const Shader& GetShader()
const {
return m_shader; }
32 const std::string& GetName()
const {
return m_name; }
39 const TMaterialId m_id;
40 const std::string m_name;