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TextMeshBuilderResult.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Bounds.h"
6 #include "Rendering.h"
7 #include <vector>
8 
9 namespace Eegeo
10 {
11  namespace TextMeshes
12  {
14  {
15  TextMeshBuilderResult() : totalBounds(Geometry::Bounds2D::Degenerate()) {}
16 
17  Geometry::Bounds2D totalBounds;
18  std::vector<Rendering::Mesh*> meshes;
19  };
20  }
21 }