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platform
Concurrency
ThreadServiceFactory.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Concurrency.h"
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#include "Types.h"
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namespace
Eegeo
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{
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namespace
Unity
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{
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struct
UnityCallbacks;
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}
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namespace
Concurrency
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{
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class
ThreadServiceFactory
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{
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public
:
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static
IThreadService
* CreateThreadService(
const
Unity::UnityCallbacks
* pUnityCallbacks =
nullptr
);
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};
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}
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}
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