5 #include "AppInterface.h"
6 #include "WindowsInput.h"
19 float m_previousDistance;
20 const float m_majorScreenDimension;
21 bool UpdatePinching(
bool pinching,
const TouchScreenInputEvent& event,
float& pinchScale,
int numTouches,
bool pointerUp,
const std::vector<TouchScreenInputEvent>& touchEvents);
25 void PointerDown(
const TouchScreenInputEvent& event,
const std::vector<TouchScreenInputEvent>& touchEvents);
26 void PointerUp(
const TouchScreenInputEvent& event,
const std::vector<TouchScreenInputEvent>& touchEvents);
27 void PointerMove(
const TouchScreenInputEvent& event,
const std::vector<TouchScreenInputEvent>& touchEvents);